DO11: closing floating toolbars

Yes, thanks, that's good :thumbsup: . Here's the post i've read, btw: [url]DO11: Beta 6, Floating Toolbar not working properly - #6 by Leo]

[quote][quote]What about having some underscores for the trigger or accelarator key in autofloat toolbars, to avoid the capital letter
solution i have to use now? I think, that would make some sense, at least for the keyboard users fraction.[/quote]

That's on our list. I think the floating toolbar doesn't know it should be in keyboard mode right now, and we need to make the Toolbar command tell it to do that if the command was launched via a hotkey.[/quote]

There is one more thing i was thinking about, that is the handling of double or multiple accelerator keys (this is semi off topic). For example, in the command editor, we can use the first accelerator key, for example w, but can't reach other keys using the same key (w). I think, the most natural way would be either to repeat the key pushing "w" again, to jump to the second identic accelerator key, or being able to use the <- -> arrows between the items.

As for the floating toolbars, it would be also an option, i f we could navigate around using the arrow keys (Enter chooses), like we could do in a lister with thumbnails view (see screenshot). That would save us the hassle with maybe multiple acc' keys, which at the moment make those keys do nothing. So, in a crowded floating toolbar, i sometimes have to use some deliberate accelerator letters or even numerics, to circumvent this problem.