When working with Unreal Engine 4, the folder structure for code is usually as follows:
/ |-- ProjectName.uproject // (Just in case, this is a file!) |-- Source/ |--- ProjectName/ |--- Private/ |--- Public/
And pretty much all the structure inside Private and Public is the same, except that usually
header files are inside
cpp files are in
Is there a way to have two open listers side by side and, when navigating in one (e.g. private), the other one (e.g. public) will update automatically, so I can always see corresponding files?
Thanks in advance!