I would like a fast way to set a custom thumbnail per file.
Similiar to the option which is avaible for labels "file icon". But I would bloat the label list if you need to assign thumbnails for 100+ files. And it would be slow.
How I want it to work: button to set thumbnail from clipboard. (so I could take a quick screenshots with windows "snipping tool" and set them as thumbnails) -> the hard part is the custom file icon the rest could be scripted by the user.
Why?: Some file types don't support thumbnails in that case a user defined thumbnail could help a lot. Examples from some software I use are: Zbrush, many game engines, Premiere, After Effects, substance painter, substance designer, substance materials (.sbsar), Houdini, PureRef
Even though it's very important to get a quick preview for them because you will reuse a lot of assets and you can have long loading times to open this kind of files.
Note: It would be great if it still overlays the original icon like it does with auto generated thumbnails.
FWIW, it's something that could be done via an Opus viewer plugin or Windows shell extension. (Would need knowledge of C++ or a similar language, of course.)
Possibly, if more people ask for it. It could slow things down to look in an extra place for every file's thumbnail, however, and would thus need a UI to configure which types the extra lookup happened for, as well as a way to assign a thumbnail to each file. So it would need to be something a good number of people want/need for us to commit time to it.
It may be worth asking the developers of the file formats if they can provide thumbnailers as a feature request to them, as it seems like something that would benefit all users working with their formats, and should work automatically (without you having to manually create and assign a thumbnail to each individual file, which is a huge effort). Although I know Adobe have traditionally been very bad at providing thumbnailers (we had to write our own to get PSD thumbnails in Opus), and maybe other companies aren't interested either for whatever reason.
It's also possible third-party thumbnailers for some of the formats you're using already exist, of course.
This is perfect. Its something I`ve been wanting for some time now. Its currently possible to assign custom icons or to override a files a icon via the labels feature but as soon as you switch to thumbnails view this breaks. Well it technically does not but it would be nice if the label icon could be used as stand in for the thumbnail
Yes it’s the best if they provide automatic thumbnails. But many do not and will not even thought their software is multiple decades old (adobe). For images it’s probably relatively easy but for 3D Software it can be a tougher design decision what’s inside a thumbnail and so they don’t.
And for PureRef as an example there were request since 2015 but always only considered. In cases like this an fallback option in Opus would be greatly appreciated.
Manually assigning thumbnails would only take a couple seconds with the previous descripted: screengrab -> assign thumbnail from clipboard
(In the future it might be optimized further; automatic screengrabing and assigning or „make thumbnail from open window“)
Could the thumbnail not be stored in the same way as the description? And if that would bloat the file, a path to an image/thumbnail. And if it detects an path it would use that thumbnail.
Or Opus has an thumbnail cache wouldn’t it be possible to manually insert a thumbnail into it?
You can sort of do this for movies and music but it doesn't work with all formats and comes with compromises. Aspect ratio is a bit tricky too as sometimes images will be very lengthy and others wide.